![]() ![]() It is a performance hit that does not deliver enough upsides to be worth it. ![]() RT AO and RT Shadows are simply not worth enabling in Hogwarts Legacy. ![]() When flying over Hogwarts on a broomstick, the land below is less shadowed and less visually pleasing. Yes, ray traced shadows do deliver more diffuse, accurate shadows, but they are not worth the performance hit, and they are not cast at a far enough distance to be worth turning off traditional shadows for. In most scenes, it is hard to tell if ray traced shadows or ambient occlusion make any positive difference. If you have a 6GB GPU, use medium texture settings at 1080p. If you use an 8GB GPU, use high settings at 1080p, or medium texture settings at 1440p. If you have 10GB of less VRAM, use high settings at 1440p. If you have less than 16GB of VRAM, use High texture settings at 4K. Using our Hogsmeade testing area, we found that at 4K Ultra settings (without RT) that we could use over 13GB of VRAM. The good news is that this performance issue is easily fixed by lowering the game's texture settings to high or medium (depending on how VRAM limited your GPU is). Yes, even 12GB GPUs can struggle, and GPUs with smaller frame buffers can be hit harder. Hogwarts Legacy is incredibly VRAM hungry, so much so that our 12GB RTX 3080 Ti can have performance chug at Ultra settings during extended gameplay sessions at 4K. ![]()
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